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Fred, Daphne and Velma. The mystery machine is equipped with a monitor with lighting function (1 x AAA battery required) to watch the ghost cards.
When Scooby-Doo and the Mystery Crew are once again on the trail of extraordinary phenomena, it gets exciting. Velma, Fred and Daphne don't let themselves be buffaloed by mysterious events so quickly. With their well-equipped Mystery Machine, they embark on a quest to solve the mystery. Fred drives the Mystery Machine while Velma and Daphne try to figure out what kind of ghost they're dealing with this time. The friends won't rest until they get to the bottom of the matter, as there is usually a logical explanation for each phenomenon. The playset contains the Scooby-Doo characters Velma, Fred and Daphne with their famous Mystery Machine. The roof of the driver's cabin can be removed, the side door and the tailgates can be opened. Inside the Mystery Machine is an illuminated monitor for inserting and reading ghost info cards. Detective equipment includes a magnifying glass, flashlight, photo camera and a card, as well as a tray with beverage cups, hot dog and donut and a card index box to store the ghost info cards.
Figures: One Fred Jones, one Daphne Blake, one Velma Dinkley Accessories: 1 vehicle "Mystery Machine", 1 monitor block, 3 "ghost cards", 1 card index box with insert, 1 box, 1 GPS device, 1 flashlight, 1 magnifying glass, 1 camera with cord, 1 map, 2 drinking cups, 1 hot dog, 1 piece of pizza, 1 donut, 2 tetra-packs
Recommended for ages 5 and up.